A new patch for the remaster of Croc Legend of the Gobbos is live!
Our most lovable green hero just got even better!A new patch for Croc Legend of the Gobbos is now available, fixing a number of issues reported by the Croc community. Here is a summary of the fixes included in the patch:Fixed collision issues with the spiky ball. Previously, the collision point for the spiky ball did not line up with the visuals.Music track selection should now match the original PlayStation release.The puzzle pieces in the island level select screen now correctly identify which puzzle pieces have been collected.Fixed issue with classic camera being at an awkward angle when Croc is on monkey bars.Fixed the odd positioning of Demon Itsy during the rolling animation.Fixed stuttery movement on shell-game boxes and Cactus Jack.Cleaned up visible dark patches and seams at the base of water/lava falls.Sparkles on snow levels are now more visible and consistent with the original game.A number of particle effects that were missing have been restored.Ambient sounds now play continuously. Previously, they would stop playing after approximately a minute.Fixed bad eye-blinking on Balloon Man.The bonus crystals will now display in the HUD when standing at the door unlocked by the crystals.Fixed alignment of bonus crystals in the HUD.In the island level select screen, the right arrow would sometimes incorrectly show that the final island was available, even if it had not been unlocked. This has been corrected.On a brand new save, the game would incorrectly default to having a custom rendering preset. This has been corrected.Changed Gobbo count on the island select screen to say, for example, “2/6” rather than just “2”.Fixed an incorrectly displayed track length in the Crocopedia soundtrack.Fixed a crash that occurred if the game was closed while loading or playing FMVs.Currently under investigation (not fixed), PC only:Severe frame rate issues on the ASUS ROG Ally deviceTime to jump right into the game and check it all out! YAZOO!

Our most lovable green hero just got even better!
A new patch for Croc Legend of the Gobbos is now available, fixing a number of issues reported by the Croc community.
Here is a summary of the fixes included in the patch:
Fixed collision issues with the spiky ball. Previously, the collision point for the spiky ball did not line up with the visuals.
Music track selection should now match the original PlayStation release.
The puzzle pieces in the island level select screen now correctly identify which puzzle pieces have been collected.
Fixed issue with classic camera being at an awkward angle when Croc is on monkey bars.
Fixed the odd positioning of Demon Itsy during the rolling animation.
Fixed stuttery movement on shell-game boxes and Cactus Jack.
Cleaned up visible dark patches and seams at the base of water/lava falls.
Sparkles on snow levels are now more visible and consistent with the original game.
A number of particle effects that were missing have been restored.
Ambient sounds now play continuously. Previously, they would stop playing after approximately a minute.
Fixed bad eye-blinking on Balloon Man.
The bonus crystals will now display in the HUD when standing at the door unlocked by the crystals.
Fixed alignment of bonus crystals in the HUD.
In the island level select screen, the right arrow would sometimes incorrectly show that the final island was available, even if it had not been unlocked. This has been corrected.
On a brand new save, the game would incorrectly default to having a custom rendering preset. This has been corrected.
Changed Gobbo count on the island select screen to say, for example, “2/6” rather than just “2”.
Fixed an incorrectly displayed track length in the Crocopedia soundtrack.
Fixed a crash that occurred if the game was closed while loading or playing FMVs.
Currently under investigation (not fixed), PC only:
Severe frame rate issues on the ASUS ROG Ally device
Time to jump right into the game and check it all out! YAZOO!