Doom: The Dark Ages story trailer shows off a full-scale hell invasion
At some point in their development of the most recent trilogy, someone at Id Software apparently decided that the most interesting thing about their FPS was the character of the Doom Slayer himself - an odd though not entirely disastrous decision that I'd argue is mostly responsible for the design shape of Doom Eternal. I'm a big fan, even despite this misplaced fascination with its unnecessarily fleshed out gun-numpad-with-legs. I'm hoping to be a fan of Doom: The Dark Ages too, but based on the latest trailer, I'm still trying to tell whether they've scaled the Slayer lore back or are still banking on me being enraptured to learn the millenia-long backstory to why I'm yanking a Cacodemon's eyeball out like clogged hair from shower drain. Read more


At some point in their development of the most recent trilogy, someone at Id Software apparently decided that the most interesting thing about their FPS was the character of the Doom Slayer himself - an odd though not entirely disastrous decision that I'd argue is mostly responsible for the design shape of Doom Eternal. I'm a big fan, even despite this misplaced fascination with its unnecessarily fleshed out gun-numpad-with-legs. I'm hoping to be a fan of Doom: The Dark Ages too, but based on the latest trailer, I'm still trying to tell whether they've scaled the Slayer lore back or are still banking on me being enraptured to learn the millenia-long backstory to why I'm yanking a Cacodemon's eyeball out like clogged hair from shower drain.