An interview with Mario Kart World producer Kosuke Yabuki on balancing chaos and accessibility, redesigning core mechanics, and more, ahead of its June 5 launch (Christopher Cruz/Rolling Stone)
Christopher Cruz / Rolling Stone: An interview with Mario Kart World producer Kosuke Yabuki on balancing chaos and accessibility, redesigning core mechanics, and more, ahead of its June 5 launch — Mario Kart World producer Kosuke Yabuki discusses the challenges of a free roam racer and balancing the difficulty for new players


Christopher Cruz / Rolling Stone:
An interview with Mario Kart World producer Kosuke Yabuki on balancing chaos and accessibility, redesigning core mechanics, and more, ahead of its June 5 launch — Mario Kart World producer Kosuke Yabuki discusses the challenges of a free roam racer and balancing the difficulty for new players