An interview with Mario Kart World producer Kosuke Yabuki on balancing chaos and accessibility, redesigning core mechanics, and more, ahead of its June 5 launch (Christopher Cruz/Rolling Stone)

Christopher Cruz / Rolling Stone: An interview with Mario Kart World producer Kosuke Yabuki on balancing chaos and accessibility, redesigning core mechanics, and more, ahead of its June 5 launch  —  Mario Kart World producer Kosuke Yabuki discusses the challenges of a free roam racer and balancing the difficulty for new players

Jun 4, 2025 - 12:40
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An interview with Mario Kart World producer Kosuke Yabuki on balancing chaos and accessibility, redesigning core mechanics, and more, ahead of its June 5 launch (Christopher Cruz/Rolling Stone)

Christopher Cruz / Rolling Stone:
An interview with Mario Kart World producer Kosuke Yabuki on balancing chaos and accessibility, redesigning core mechanics, and more, ahead of its June 5 launch  —  Mario Kart World producer Kosuke Yabuki discusses the challenges of a free roam racer and balancing the difficulty for new players