Neil Druckmann Doesn't Worry About TLOU Spoilers After They Previously "Blew Up In My Face"

When The Last of Us Part II debuted in 2020, it did so after a few major plot points were spoiled online well in advance. Now, with the show set to adapt that story when The Last of Us Season 2 premieres on HBO in a few weeks, there's a risk a whole new audience will have their experience altered by the prevalence of spoilers online. But for showrunners Craig Mazin and Neil Druckmann, the latter of whom is now living through this predicament for a second time, spoilers aren't a huge concern."I feel like the best way I could respect the audience is by not thinking about them too much when I'm working on whatever I'm writing. That way I could just make the best decision with as little outside influence as possible, and make the best internal decisions for the characters, for the story, for the medium," Druckmann told GameSpot. "And you know, when it comes to like, what are we going to spoil or not spoil? You know, I fought tooth-and-nail when we made the game, and that all blew up in my face at the end, when we had those leaks that happened like months before the game came out. So I've learned to not put so much stock in that. But also, now I have a creative partner, HBO. I kind of follow their lead here as far as spoilers and what we should show and not show and just, you know, again, approach it as if we're doing it for the first time, assuming the audience doesn't know anything. They're not Googling what happened in the game or not."Even with spoilers floating around for those who can't resist looking for them, the second season, like the first season, changes some details in order to ensure the team is "making the best choices for this moment in time," as a TV audience has different needs than a video game player.Continue Reading at GameSpot

Mar 27, 2025 - 20:59
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Neil Druckmann Doesn't Worry About TLOU Spoilers After They Previously "Blew Up In My Face"

When The Last of Us Part II debuted in 2020, it did so after a few major plot points were spoiled online well in advance. Now, with the show set to adapt that story when The Last of Us Season 2 premieres on HBO in a few weeks, there's a risk a whole new audience will have their experience altered by the prevalence of spoilers online. But for showrunners Craig Mazin and Neil Druckmann, the latter of whom is now living through this predicament for a second time, spoilers aren't a huge concern.

"I feel like the best way I could respect the audience is by not thinking about them too much when I'm working on whatever I'm writing. That way I could just make the best decision with as little outside influence as possible, and make the best internal decisions for the characters, for the story, for the medium," Druckmann told GameSpot. "And you know, when it comes to like, what are we going to spoil or not spoil? You know, I fought tooth-and-nail when we made the game, and that all blew up in my face at the end, when we had those leaks that happened like months before the game came out. So I've learned to not put so much stock in that. But also, now I have a creative partner, HBO. I kind of follow their lead here as far as spoilers and what we should show and not show and just, you know, again, approach it as if we're doing it for the first time, assuming the audience doesn't know anything. They're not Googling what happened in the game or not."

Even with spoilers floating around for those who can't resist looking for them, the second season, like the first season, changes some details in order to ensure the team is "making the best choices for this moment in time," as a TV audience has different needs than a video game player.Continue Reading at GameSpot